An Integrated Agent for Playing Real-Time Strategy Games

TitleAn Integrated Agent for Playing Real-Time Strategy Games
Publication TypeConference Proceedings
Year of Conference2008
AuthorsMcCoy J, Mateas M
Conference Name AAAI Conference on Artificial Intelligence
Abstract

We present a real-time strategy (RTS) game AI agent that
integrates multiple specialist components to play a complete
game. Based on an analysis of how skilled human players
conceptualize RTS gameplay, we partition the problem
space into domains of competence seen in expert human
play. This partitioning helps us to manage and take
advantage of the large amount of sophisticated domain
knowledge developed by human players. We present results
showing that incorporating expert high-level strategic
knowledge allows our agent to consistently defeat
established scripted AI players. In addition, this work lays
the foundation to incorporate tactics and unit micromanagement
techniques developed by both man and
machine.

URLhttps://vvvvw.aaai.org/Papers/AAAI/2008/AAAI08-208.pdf
Refereed DesignationUnknown